In the big empty swathes of space, a crew looks to their Doctor for medical treatment, care, and assurances. A Doctor works from the medical bay to save lives during ship battle, explorations, or during inevitable spacing accidents.
Skills[edit | edit source]
As a character advances in the Doctor Job, he or she gains the following Skill points at each Rank.
Ranks 1 to 11[edit | edit source]
Ranks 11 to 21[edit | edit source]
Ranks 21 to 31[edit | edit source]
Talents[edit | edit source]
Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.
|Medical Staff||1||Automatically passes a failed Doctor test in any situation, including onboard healing, saving lives in accidents, or while exploring|
|Treat Wounded||1||Heals 3 crew, or up to (Medical Rating x 3) on ships with advanced medical facilities. Each patient gains 20 + Doctor Skill in HP|
|Field Surgery||1||In Crew Combat, Purges all Crippling Effects and Heals (20 HP + 0 Doctor) HP|
|Assisted Care||1||Reduces the price for medical care at the Doctor by 10% + Doctor Skill|
|Life Saver||5||Saves a life during ship combat, blockade, spying or patrol. Crew member is restored to HP equal to Doctor Skill + 3 x Medical Rating of onboard medical components|
|Medical Ward||5||Upon victory in ship combat, heals 3 crew, or up to (Medical Rating x 3) on ships with advanced medical facilities. Each patient gains 10 + your Doctor Skill in HP|
|Generous in Service||8||If ship's Medical Rating is equal or higher than landing zone's Economy Rating, provide free care to citizens and gain Rep up to Doctor Skill|
|Voice of Reason||8||Fires on Crew Mutiny;|
|Solace in Battle||11||Purges your Ship of both Crew and Ship Crippling Effects, Restores Doctor Skill worth of Morale to 20 Crew|
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