Skills
As a character advances in the Pilot Job, he or she gains the following Skill points at each Rank.
Ranks 1 to 12
Rank | Tactics | Pilot | Navigation |
---|---|---|---|
1 | 0 | 4 | 2 |
2 | 0 | 5 | 2 |
3 | 1 | 5 | 2 |
4 | 2 | 5 | 2 |
5 | 2 | 5 | 3 |
6 | 2 | 6 | 3 |
7 | 2 | 6 | 4 |
8 | 2 | 7 | 4 |
9 | 3 | 7 | 4 |
10 | 3 | 8 | 4 |
11 | 3 | 9 | 5 |
12 | 4 | 9 | 5 |
Ranks 13 to 24
Rank | Tactics | Pilot | Navigation |
---|---|---|---|
13 | 4 | 9 | 6 |
14 | 4 | 10 | 6 |
15 | 5 | 10 | 7 |
16 | 5 | 11 | 7 |
17 | 5 | 12 | 7 |
18 | 5 | 13 | 7 |
19 | 5 | 13 | 8 |
20 | 5 | 14 | 8 |
21 | 6 | 14 | 8 |
22 | 6 | 15 | 9 |
23 | 6 | 16 | 9 |
24 | 6 | 17 | 9 |
Ranks 25 to 36
Rank | Tactics | Pilot | Navigation |
---|---|---|---|
25 | 6 | 18 | 9 |
26 | 7 | 18 | 9 |
27 | 7 | 19 | 9 |
28 | 7 | 19 | 10 |
29 | 7 | 20 | 10 |
30 | 8 | 21 | 10 |
31 | 8 | 22 | 10 |
32 | 9 | 22 | 11 |
33 | 10 | 22 | 12 |
34 | 10 | 23 | 12 |
35 | 10 | 24 | 12 |
36 | 11 | 24 | 13 |
Talents
Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.
Rank: 1
Expert Maneuver 3 weeks CooldownAutomatically passes a failed Pilot test in any situation, including deep space travel, landing, or hyperwarp travel | |
Rank: 1
Guided Fire 3 weeks CooldownBuffs Ship with +15% Accuracy, +10% to Hit Craft, +10% Critical for next 3 Turns | |
Rank: 1
Sure Landfall 3 weeks CooldownLands efficiently on a world, reduces operation time to 1 Turn and Fuel Cost to 1 | |
Rank: 1
Evasive Maneuvers 3 weeks CooldownBuffs Ship with +25% Defense, +5% Shield, +5% Armor for next 3 Turns | |
Rank: 1
Sharp Steering 3 weeks CooldownBuffs Ship with +15 Range Change, +10 Escape for next 3 Turns |
Rank: 5
Swift Route 3 weeks CooldownPrecision planning and twitch reflexes in Hyperwarp Jump reduces fuel cost by 2 + Navigation Skill | |
Rank: 5
Broadside Angle 3 weeks CooldownBuffs Ship with +25% Accuracy, +20% to Hit Craft, +40% Standard Dmg, -25% Defense, -15% Armor for next 3 Turns | |
Rank: 5
Twitch Surge 3 weeks CooldownGuarantees successful movement to closer range; 10% + Quickness chance to advance 2 positions |
Rank: 8
Swift Sweep 3 weeks CooldownWhen Spying in the orbit of a system, remove a risk card | |
Rank: 8
Devastating Shot 3 weeks CooldownIf any ship weapons hit, this Crippling Attack causes -25% Standard Dmg, -15 Range Change for the next 4 Turns |
Rank: 11
Forward Thrusters 3 weeks CooldownBuffs Ship with +10% Defense, +20% Shield, +5% Armor, +20 Range Change, -40 Escape for next 3 Turns | |
Rank: 11
Wild Flying 3 weeks CooldownBuffs Ship with -15% Accuracy, +30% Defense, +10% Armor, Self-inflicts +10 Morale Dmg/Turn for next 3 Turns |
Rank: 15
Engage Fighters 3 weeks CooldownBuffs Ship with -20% Accuracy, +30% to Hit Craft, -15% Standard Dmg, +35% Dmg to Craft, +15% Craft Evasion for next 1 Turns |