Assassin

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Skills[edit | edit source]

As a character advances in the Assassin Job, he or she gains the following Skill points at each Rank.

Ranks 1 to 11[edit | edit source]

Rank Blades Evasion Stealth
1 2 1 1
2 3 1 3
3 4 1 3
4 4 1 4
5 5 1 4
6 5 1 5
7 5 1 6
8 6 1 6
9 6 1 7
10 6 1 8

Ranks 11 to 21[edit | edit source]

Rank Blades Evasion Stealth
11 7 2 8
12 7 3 8
13 7 4 8
14 7 4 9
15 8 4 10
16 8 4 11
17 8 4 12
18 8 4 13
19 8 5 13
20 9 5 14

Ranks 21 to 31[edit | edit source]

Rank Blades Evasion Stealth
21 9 5 14
22 10 5 15
23 10 5 16
24 10 5 17
25 10 5 18
26 11 5 18
27 11 5 19
28 11 6 19
29 11 6 20
30 12 6 21

Talents[edit | edit source]

Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.

Icon Name Required Rank Description Cooldown

Talent badge crewcombat.png

Talent combat smokebomb normal.png
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Smoke Bomb 1 In crew combat, Grenade Attack hits 2 targets causes -2 Initiative, -20% Parry for 2 Turns; if hits successfully Engages Stealth Mode, +(10% + Stealth) Critical for 2 Turns Costs 12 Initiative to use

Talent badge crewcombat.png

Talent combat assasin hitman normal.png
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ON INIT
Hitman Rush 1 When making Initiative Roll in Crew Combat, Requires Stealth Mode active; Buff yourself with +2 Initiative, +25% Blade Accuracy, +10% Critical for 3 Turns Chance to activate at the start of each combat turn

Talent badge crewcombat.png

Talent combat assassin first blood normal.png
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ON INIT
First Blood 1 When making Initiative Roll in Crew Combat, front line enemy suffers terror from unseen opponent; -3 Initiative, -10% All Accuracy, -25% Parry, -10% Armor for 3 Turns; Requires Stealth Mode to use Chance to activate at the start of each combat turn

Talent badge crewcombat.png

Talent combat assassin venomblade normal.png
Ui combat rangefinder.png
Ui combat rangefinder gray.png
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Ui combat rangefinder blue.png
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Venomous Blade 1 In crew combat, Crippling Blade Attack with +10% Blade Accuracy, +20% Melee Damage; successful hit causes +22 Bio-Poison Damage, -10% Armor for 2 Turns Costs Weapon's Initiative to use (No Valid Weapon)
Talent skill stealth normal.png
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SKILL SAVE
Never There 5 Automatically passes a failed Stealth test in any situation; including exploring, landing or during a mission 5 weeks Cooldown

Talent badge crewcombat.png

Talent combat assassin gliding normal.png
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Gliding Advance 5 In crew combat, Buff yourself with +20% Melee Damage, +10% Critical, Engages Stealth Mode, +(10% + Stealth) Critical; lasts for 3 Turns, advances 1 slot Costs 10 Initiative to use

Talent badge crewcombat.png

Talent combat assassin deathblow normal.png
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Fatal Blow 5 In crew combat, Blade Attack with +10% Blade Accuracy, +50% Critical and removes all Buffs from target Costs 1.5X Weapon's Initiative to use (No Valid Weapon)
Talent boarding assassin targetedkill normal.png
Ui combat rangefinder empty.png
BOARDING
Targeted Killing 8 After a successful Boarding, a fleeting shadow moves among the enemy crew killing an unlucky target; one enemy crew member dies 9 weeks Cooldown

Talent badge crewcombat.png

Talent combat assassin arterial normal.png
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Arterial Slash 8 In crew combat, Crippling Blade Attack with +10% Blade Accuracy, +10% Melee Damage, +10% Armor Piercing; successful hit causes -3 Initiative, +24 Bleeding for 3 Turns; Requires but ends Stealth Mode to use Costs Weapon's Initiative to use (No Valid Weapon)

Talent badge crewcombat.png

Talent combat assassin antidote normal.png
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Ui combat rangefinder blue.png
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Ui combat rangefinder green.png
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Antidote 8 In crew combat, Removes all Debuffs; Buffs with +10% Armor, +32 Bio-Poison Resist for 3 Turns Costs 6 Initiative to use

Talent badge crewcombat.png

Talent combat assassin danceshadows normal.png
Ui combat rangefinder.png
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Ui combat rangefinder blue.png
Ui combat rangefinder blue.png
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Death Among Shadows 11 In crew combat, terror from unseen opponent; -25% All Accuracy, -25% All Damage, -10% Armor for 3 Turns, pulls target forward 1 slot; Requires Stealth Mode to use Costs 8 Initiative to use

Talent badge crewcombat.png

Talent combat assassin dissection normal.png
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Dissection 11 In crew combat, Crippling Blade Attack with +50% Melee Damage; successful hit hits 2 targets and causes +10 Bleeding for 2 Turns; Requires but ends Stealth Mode to use Costs 2X Weapon's Initiative to use (No Valid Weapon)
Talent boarding assassin gutleader normal.png
Ui combat rangefinder empty.png
BOARDING
Gut the Leadership 15 After a successful Boarding, whirling shade strikes down a member of the enemy leadership; one enemy officer dies. If there is no officer to take the hit, the enemy Captain takes up to 30 + Stealth Skill Dmg 18 weeks Cooldown


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