Bounty Hunter

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Bounty Hunter
Icon job bountyhunter.png
Type Fighter
Acquisition Contacts
Starting Captain
SKILLS
Primary Skill Intimidate
Secondary Skill Rifles
Tertiary Skill Evasion

A bounty hunter is skilled at tracking, capturing or killing fugitives. Carrying death warrants and legal authority to kill, bounty hunters ply the network of Quadrants, seeking out criminals who try to hide and disappear into the void, an urban sprawl or untracked wilderness. A bounty hunter are expert navigators who will unerringly track down targets and mete out death warrants with skill in long range weapons and rifles.

Starting Captain Traits[edit | edit source]

A captain whose first job is Bounty Hunter will gain the following traits:

  • Menacing: 20% chance of gaining a permanent +1 Intimidate skill bonus when levelling (max 12).
  • Sharpshooter: +10% Ranged Accuracy.


Skills[edit | edit source]

As a character advances in the Bounty Hunter Job, he or she gains the following Skill points at each Rank.

Ranks 1 to 11[edit | edit source]

Rank Rifles Evasion Intimidate
1 2 1 1
2 2 2 3
3 2 2 4
4 2 2 5
5 3 2 5
6 3 2 6
7 4 2 6
8 4 2 7
9 4 3 7
10 4 3 8
11 5 3 9

Ranks 12 to 22[edit | edit source]

Rank Rifles Evasion Intimidate
12 5 4 9
13 6 4 9
14 6 4 10
15 7 5 10
16 7 5 11
17 7 5 12
18 7 5 13
19 8 5 13
20 8 5 14
21 8 6 14

Ranks 22 to 32[edit | edit source]

Rank Rifles Evasion Intimidate
22 9 6 15
23 9 6 16
24 9 6 17
25 9 6 18
26 9 7 18
27 9 7 19
28 10 7 19
29 10 7 20
30 10 8 21
31 10 8 22
32 11 9 22

Talents[edit | edit source]

Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.

Talent skill intimidate normal.png
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SKILL SAVE
Rank: 1
Unwavering Attention
3 weeks Cooldown

Automatically passes a failed Intimidate test in any situation, including deep space travel, mutiny, or during a mission

Talent badge crewcombat.png

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Rank: 1
Steadfast Aim
Weapon's Initiative

In crew combat, Rifle Attack. Successful attack Buffs yourself with +25% Ranged Accuracy, +25% Ranged Damage, +20% Armor Piercing for 2 Turns

Talent money edict normal.png
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EDICT
Rank: 1
Abiding Death
3 weeks Cooldown

Price for death warrant Edict is discounted by 10% + Intimidate Skill

Talent badge crewcombat.png

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Rank: 1
Lethal Trap
Weapon's Initiative

In crew combat, Crippling Rifle Attack; successful hit Pins Target and causes -20% Deflection, -10% Armor for 3 Turns

Talent badge shipcombat.png

Talent bh bloodgame normal.png
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Rank: 1
Blood Game
6 weeks Cooldown

In Ship Combat, allows a boarding attempt at any range during Mission-driven battles as the hunter tracks their prey

Talent badge shipcombat.png

Talent bh tireless normal.png
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Rank: 5
Tireless Pursuit
3 weeks Cooldown

If any ship weapons hit, this Crippling Attack causes -10% Armor, -40 Escape for the next 3 Turns

Talent badge crewcombat.png

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Rank: 5
Hunter's Challenge
12 Initiative

In crew combat, intimidating command causes 20 (+Intimidate) Morale Loss, pulls target forward 1 slot

Talent badge crewcombat.png

Talent combat bh ire normal.png
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Rank: 5
Unfaltering Ire
8 Initiative

In crew combat, intimidating command hits 2 targets, removes all Buffs and causes -25% All Accuracy, -25% All Damage for 3 Turns

Talent reduce mission rep edict normal.png
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MISSION
Rank: 5
Red Badge
18 weeks Cooldown

When completing steps in a Mission and bearing an Edict of the sponsoring Faction, your fearsome prestige reduces your Reputation loss by up to Intimidate Skill

Talent badge crewcombat.png

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Rank: 8
Sustained Fire
Weapon's Initiative

In crew combat, Crippling Rifle Attack causes +12 Bleeding, -25% Armor for 3 Turns

Talent badge crewcombat.png

Talent combat bh resolute normal.png
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Rank: 8
Resolute Hound
8 Initiative

In crew combat, Removes all Debuffs; Buff yourself with +25% Armor for 3 Turns, Heals (5 + 0 Intimidate) HP and Morale

Talent badge crewcombat.png

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Rank: 11
Frag Grenade
16 Initiative

In crew combat, Grenade Attack hits 2 targets with 31-60 Dmg and Cripples with -2 Initiative, +20 Bleeding, -30% Deflection, -20% Armor for 3 Turns

Talent badge crewcombat.png

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Rank: 11
Shredding Shots
Weapon's Initiative

In crew combat, Crippling Rifle Attack causes +20 Bleeding, -20% Deflection for 2 Turns


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