Commander

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Skills[edit | edit source]

As a character advances in the Commander Job, he or she gains the following Skill points at each Rank.

Ranks 1 to 11[edit | edit source]

Rank Tactics Command Intimidate
1 1 2 1
2 1 4 2
3 2 4 2
4 2 5 2
5 2 5 3
6 2 6 3
7 2 6 4
8 2 7 4
9 3 7 4
10 3 8 4

Ranks 11 to 21[edit | edit source]

Rank Tactics Command Intimidate
11 3 9 5
12 4 9 5
13 4 9 6
14 4 10 6
15 5 10 7
16 5 11 7
17 5 12 7
18 5 13 7
19 5 13 8
20 5 14 8

Ranks 21 to 31[edit | edit source]

Rank Tactics Command Intimidate
21 6 14 8
22 6 15 9
23 6 16 9
24 6 17 9
25 6 18 9
26 7 18 9
27 7 19 9
28 7 19 10
29 7 20 10
30 8 21 10

Talents[edit | edit source]

Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.

Icon Name Required Rank Description Cooldown
Talent skill command normal.png
Aura of Command 1 Automatically passes a failed Command test in any situation, including deep space travel, mutiny or during a mission 3 weeks Cooldown

Talent badge shipcombat.png

Talent commander steadyhands normal.png
Steady Hands 1 Buffs Ship with +20% Defense for next 3 Turns, Purges your Ship's Crew of any Crippling Effects, Restores Command Skill worth of Morale to 10 Crew 3 weeks Cooldown
Talent commander discernglance normal.png
Discerning Glance 1 When Recruiting, discover one Trait from a new crew member. Gain a 50% + Command chance to hire Recruits with improved Attributes 3 weeks Cooldown
Talent commander loyalty normal.png
Loyalty Rousing 1 Upon defeating enemy ship, you give an inspiring speech which causes up to 10 crew gain 10 + Command Skill in Morale 3 weeks Cooldown

Talent badge crewcombat.png

Talent combat commander rally normal.png
Rallying Aura 1 In Crew Combat, Buffs entire team with +10% Dmg, +10% Critical, +10% Armor for 3 Turns and Restores (10 + 0 Command) Morale n/a
Talent commander quell mutiny normal.png
Quell Mutiny 5 Powerful words from a strong leader pull the crew together. The mutiny ends and Morale of the entire crew is increased by 10 + Command skill 26 weeks Cooldown

Talent badge crewcombat.png

Talent combat commander barked normal.png
Barked Order 5 In Crew Combat, Intimidating Command causes -25% All Accuracy, -10% Dmg for 3 Turns, knocks target back 1 slot n/a

Talent badge crewcombat.png

Talent commander oversee normal.png
Bolster 8 In Crew Combat, Removes all Debuffs and Restores (30 + 0 Command) Morale n/a
Talent fire normal.png
Shrewd Dealings 8 When accepting a Mission, gain a (Charisma + Command %) chance to discover one of your Contact's hidden Traits. 3 weeks Cooldown

Talent badge shipcombat.png

Talent commander precisionaction normal.png
Precision Action 8 Purges your Ship of both Crew and Ship Crippling Effects 3 weeks Cooldown

Talent badge crewcombat.png

Talent commander scorn normal.png
Scorn 11 In Crew Combat, Intimidating Command hits 2 targets causes 10 (+Intimidation) Morale Loss n/a

Talent badge shipcombat.png

Talent commander coordinatedfire normal.png
Coordinated Fire 11 Buffs Ship with +35% Dmg, +25% Critical for next 3 Turns 3 weeks Cooldown

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