Crew Dog

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Crew Dog
Icon job crew.png
Type Ship Operations
Acquisition Contacts
Any Starport
SKILLS
Primary Skill Ship Ops
Secondary Skill Gunnery
Tertiary Skill Repair

Spacing vessels are immensely complicated beasts, and crew dogs are those spacers who know their ins and outs and how to take care of them. While their skill set is generalist, they are essential.


Skills[edit | edit source]

As a character advances in the Crew Dog Job, he or she gains the following Skill points at each Rank.

Ranks 1 to 11[edit | edit source]

Rank Ship Ops Gunnery Repair
1 4 1 1
2 4 1 2
3 4 2 2
4 5 2 2
5 5 2 3
6 6 2 3
7 6 2 4
8 7 2 4
9 7 3 4
10 8 3 4
11 9 3 5

Ranks 12 to 22[edit | edit source]

Rank Ship Ops Gunnery Repair
12 9 4 5
13 9 4 6
14 10 4 6
15 10 5 7
16 11 5 7
17 12 5 7
18 13 5 7
19 13 5 8
20 14 5 8
21 14 6 8

Ranks 22 to 32[edit | edit source]

Rank Ship Ops Gunnery Repair
22 15 6 9
23 16 6 9
24 17 6 9
25 18 6 9
26 18 7 9
27 19 7 9
28 19 7 10
29 20 7 10
30 21 8 10
31 22 8 10
32 22 9 11

Talents[edit | edit source]

Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.

Talent skill shipops normal.png
SKILL SAVE
Rank: 1
Safety Protocols
3 weeks Cooldown

Automatically passes a failed Ship Ops test in any situation, including deep space travel, landing, or hyperwarp jumps

Talent crew purge normal.png
Rank: 1
Failsafe Protocols
3 weeks Cooldown

Purges Ship of any Crippling Ship Effects

Talent patrol reroll normal.png
PATROL
Rank: 1
Methodical Sweep
3 weeks Cooldown

When Patrolling a system, reroll a card.

Talent crewdog relaxing normal.png
SPICE
Rank: 1
Relaxing Leave
9 weeks Cooldown

When passing the Spice plate in the Hall, grant all other revelers a Morale bonus equal to 30% of your Charisma

Talent salvage reroll normal.png
SALVAGE
Rank: 1
Recovery Plan
6 weeks Cooldown

While Salvaging at an Orbital, reroll a risk card

Talent crewdog talkinhall normal.png
SPICE
Rank: 5
Talk in the Hall
3 weeks Cooldown

When passing the Spice plate in the Hall, affable talk uncovers a new Rumor

Talent blockade reroll normal.png
BLOCKADE
Rank: 5
Hawkish Siege
3 weeks Cooldown

When Blockading a system, reroll a card.

Talent salvage passive normal.png
SALVAGE
Rank: 5
Scrap Procedures
6 weeks Cooldown

While Salvaging at an Orbital, increase credit rewards by 20% + Repair Skill

Talent crewdog lockdown normal.png
Rank: 8
Engine Lockdown
9 weeks Cooldown

Routing reactor power to defenses and weaponry. Buffs Ship with Protection from Damage to Engine component, -2 Reactor Pts, +10% Shield, +25 Radiation Dmg for next 2 Turns

Talent victory battle dmg normal.png
VICTORY
Rank: 8
Battle Damage Repair
6 weeks Cooldown

In the aftermath of a ship battle, repair one Ship Component damage equal to 10% + Repair Skill

Talent crew veteran clarity normal.png
Rank: 11
Veteran Clarity
3 weeks Cooldown

Buffs Ship with +10% Critical, 10% Protection against Morale Dmg for next 2 Turns, Purges your Ship's Crew of any Crippling Effects


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