Diplomat

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Skills[edit | edit source]

As a character advances in the Diplomat Job, he or she gains the following Skill points at each Rank.

Ranks 1 to 11[edit | edit source]

Rank Negotiate Intimidate
1 3 1
2 4 3
3 5 3
4 5 4
5 6 4
6 7 4
7 8 4
8 8 5
9 9 5
10 10 5

Ranks 11 to 21[edit | edit source]

Rank Negotiate Intimidate
11 11 6
12 12 6
13 12 7
14 13 7
15 14 8
16 14 9
17 15 9
18 16 9
19 17 9
20 17 10

Ranks 21 to 31[edit | edit source]

Rank Negotiate Intimidate
21 18 10
22 19 11
23 20 11
24 20 12
25 20 13
26 21 13
27 22 13
28 23 13
29 24 13
30 25 14

Talents[edit | edit source]

Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.

Icon Name Required Rank Description Cooldown
Talent skill negotiate normal.png
Settlement 1 Automatically passes a failed Negotiation test in any situation; including deep space travel, mutiny or during a mission 3 weeks Cooldown
Talent money missions normal.png
Winning Compromise 1 Increases your payment for every step in a Mission by 10% + Negotiate Skill 3 weeks Cooldown
Talent money rank normal.png
Silver Tongue 1 Price for military Rank is discounted by 10% + Negotiate Skill 3 weeks Cooldown
Talent fire normal.png
Expose Quality 1 Empathetic sense grants Wisdom % to reveal a Contact's hidden Traits during any interaction where money changes hands 26 weeks Cooldown
Talent increase pay morale normal.png
Hand that Feeds 5 When paying your crew, increase Morale bonus for those paid. Any Morale penalty for any unpaid crew is reduced 3 weeks Cooldown
Talent increase mission rep diplo normal.png
Upstaged Success 5 Increase Contact Reputation and Influence bonuses when completing a Mission by Charisma % 3 weeks Cooldown
Talent fire normal.png
Warm Invitation 5 Receive a [10 + Negotiate]% discount on price of Contact Introductions 3 weeks Cooldown
Talent fire normal.png
Magnanimous Victory 8 Forgiving and charitable even in victory over another ship, negates Reputation damage up to your Negotiation Skill 3 weeks Cooldown
Legal Pressure 8 Increase profit when ransoming defeated ship back to their Faction by 10% + Intimidate Skill 3 weeks Cooldown
Political Hooks 11 Increase Conflict Score bonus by 10% + Faction Rank when impacting a Conflict through Missions, Spying, Blockade or Patrol 3 weeks Cooldown

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