Diplomat

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Diplomat
Icon job diplomat.png
Type Ship Operations
Acquisition Contacts
Starting Captain
SKILLS
Primary Skill Negotiate
Secondary Skill Intimidate

The laws and legal codes of the star traders and the might factions are deep water, confusing and dangerous to cross. A diplomat knows how to safely navigate these waters, as well as the political web of princes, dignitaries, and contacts.

Skills[edit | edit source]

As a character advances in the Diplomat Job, he or she gains the following Skill points at each Rank.

Ranks 1 to 11[edit | edit source]

Rank Negotiate Intimidate
1 3 1
2 4 3
3 5 3
4 5 4
5 6 4
6 7 4
7 8 4
8 8 5
9 9 5
10 10 5
11 11 6

Ranks 12 to 22[edit | edit source]

Rank Negotiate Intimidate
12 12 6
13 12 7
14 13 7
15 14 8
16 14 9
17 15 9
18 16 9
19 17 9
20 17 10
21 18 10

Ranks 22 to 32[edit | edit source]

Rank Negotiate Intimidate
22 19 11
23 20 11
24 20 12
25 20 13
26 21 13
27 22 13
28 23 13
29 24 13
30 25 14
31 26 14
32 27 15

Talents[edit | edit source]

Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.

Talent skill negotiate normal.png
SKILL SAVE
Rank: 1
Settlement
3 weeks Cooldown

Automatically passes a failed Negotiate test in any situation; including deep space travel, mutiny or during a mission

Talent money missions normal.png
MISSION
Rank: 1
Winning Compromise
3 weeks Cooldown

Increases your payment for every step in a Mission by 10% + Negotiate Skill

Talent money rank normal.png
RANK
Rank: 1
Silver Tongue
3 weeks Cooldown

Price for military Rank is discounted by 10% + Negotiate Skill

Talent diplo quality normal.png
Rank: 1
Expose Quality
18 weeks Cooldown

Empathetic sense grants Wisdom % to reveal a Contact's hidden Traits during any interaction where money changes hands

Talent increase pay morale normal.png
PAY
Rank: 5
Hand that Feeds
3 weeks Cooldown

When paying your crew, increase Morale bonus for those paid. Any Morale penalty for any unpaid crew is reduced

Talent increase mission rep diplo normal.png
MISSION
Rank: 5
Upstaged Success
9 weeks Cooldown

When completing steps in a Mission, increase Contact Reputation and Influence bonuses by Charisma %

Talent diplomat warminvite normal.png
INTRODUCTION
Rank: 5
Warm Invitation
3 weeks Cooldown

Discount price of Contact Introductions by 10% + Negotiate Skill

Talent diplo reduce rep loss normal.png
MISSION
Rank: 5
Adept Mediation
18 weeks Cooldown

When completing steps in a Mission using Negotiation Skill legally (not bribes), your careful mediation mitigates your Reputation loss by up to Negotiation Skill

Talent diplo magnanimous normal.png
VICTORY
Rank: 8
Magnanimous Victory
6 weeks Cooldown

Forgiving and charitable even in victory over another ship, negates Reputation damage up to your Negotiate Skill

Talent increase ransom normal.png
Rank: 8
Legal Pressure
9 weeks Cooldown

Increase profit when ransoming defeated ship back to their Faction by 10% + Intimidate Skill

Talent diplo politicalhooks normal.png
Rank: 11
Political Hooks
3 weeks Cooldown

Increase Conflict Score bonus by 10% + Faction Rank when impacting a Conflict through Missions, Spying, Blockade or Patrol


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