Exo-Scout

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Skills[edit | edit source]

As a character advances in the Exo-Scout Job, he or she gains the following Skill points at each Rank.

Ranks 1 to 11[edit | edit source]

Rank Rifles Electronics Explore
1 1 1 2
2 2 1 4
3 2 2 4
4 2 2 5
5 3 2 5
6 3 2 6
7 4 2 6
8 4 2 7
9 4 3 7
10 4 3 8

Ranks 11 to 21[edit | edit source]

Rank Rifles Electronics Explore
11 5 3 9
12 5 4 9
13 6 4 9
14 6 4 10
15 7 5 10
16 7 5 11
17 7 5 12
18 7 5 13
19 8 5 13
20 8 5 14

Ranks 21 to 31[edit | edit source]

Rank Rifles Electronics Explore
21 8 6 14
22 9 6 15
23 9 6 16
24 9 6 17
25 9 6 18
26 9 7 18
27 9 7 19
28 10 7 19
29 10 7 20
30 10 8 21

Talents[edit | edit source]

Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.

Icon Name Required Rank Description Cooldown
Talent skill explorer normal.png
Scout's Intuition 1 Automatically passes a failed Explore test in any situation; including Exploration or during a mission 3 weeks Cooldown
Talent explorer passive bonus normal.png
Persistent Search 1 While Exploring a Wild Zone, increase reward by 10% + your Explore Skill 3 weeks Cooldown

Talent badge crewcombat.png

Talent combat biodart normal.png
Bio-Agent Flechette 1 In Crew Combat, Crippling Rifle Attack causes +18 Bio-Poison Dmg, -10% Parry, -10% Dodge for 3 Turns n/a

Talent badge crewcombat.png

Talent combat scout mobility normal.png
Aggressive Advance 1 In Crew Combat, Rifle Attack, advances 1 slot. Successful attack Buffs self with +20 Initiative, +2 Armor Piercing, +25% To Resist Debuffs for 3 Turns n/a

Talent badge crewcombat.png

Talent combat scout adv normal.png
Steady Mobility 1 In Crew Combat, Rifle Attack, retreats 1 slot. Successful attack Buffs self with +2 Armor Piercing, +10% Critical, +25% Dodge, +25% To Resist Debuffs for 3 Turns n/a
Talent fire normal.png
Hardened Soul 5 CURRENTLY NOT IMPLEMENTED. Fires on encountering a Xeno Craft; 3 weeks Cooldown
Talent explorer reroll normal.png
Keen Senses 5 While Exploring a Wild Zone, reroll any card 3 weeks Cooldown

Talent badge crewcombat.png

Talent combat scout plasgrenade normal.png
Plas-Grenade 8 In Crew Combat, Grenade Attack hits 2 targets with 0-0 Morale Dmg and causes 25% Stun, -10% Dodge for 2 Turns n/a

Talent badge crewcombat.png

Talent combat scout xeno normal.png
Know Thy Enemy 8 In Crew Combat, Rifle Attack n/a

Talent badge crewcombat.png

Talent combat scout plaschargeslug normal.png
Plas-Charge Slugs 11 In Crew Combat, Crippling Rifle Attack with +12 Plasma; successful hit causes -10% Armor for 3 Turns n/a
Talent explorer reroll normal.png
Resolute Hunter 11 While Exploring a Wild Zone, replace a risk card with an Artifacts reward card 3 weeks Cooldown

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