Experience

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Experience is a measure of how well-seasoned your characters have become. You gain Experience as you complete many different types of tasks, goals, and accomplishments. Experience is gained as you learn, try, fail or succeed. Therefore, you will gain experience both in moments of victory and in moments of defeat.

As you increase in experience, you will gain character levels, which in turn make you better at your jobs and able to gain more talents. Overall, a veteran character with more experience is more valuable than a green recruit.

Gaining Experience[edit | edit source]

Experienced can be gained for almost any accomplishment or failure. Almost all experience awards are distributed among the crew in a communal fashion. If an exploration mission goes successfully, it is because the crew worked together as a team to pull off the risky expedition. The only case in which experience awards are given to specific individuals is in victorious crew combats, in which those survivors who risked their lives directly reap the entire gain. Certain traits can increase or decrease an individual's rate of experience gain.

Talents and Experience[edit | edit source]

Using talents, such as those that discover Contacts, increase profits from trading, or prevent failures in skill saves do not directly generate experience. Your crew may gain experience for the accomplishment that the talent was involved in (making a very profitable trade on an Exchange) but the experience is not caused by the Talent, nor does the owner of the talent gain any special experience award.

In the case of talents that prevent a skill saves failure, experience is not awarded. In most cases, if the skill save had been passed normally, experience would be awarded. Therefore, relying too much on Talents that prevent skill save failures will not lead to the most optimal gain of experience awards for your crew.

Leveling Up[edit | edit source]

Once enough experience has been earned, characters can then be levelled up. Characters only level up when they are paid at the Spice Hall. Even if a character has more experience than required to advance to the next character level, they will not do so until paid. The current maximum character level within the game is 32, regardless of a characters role on the ship.


Captain Level Progress[edit | edit source]

LEVEL XP REQ JOB RANKS TALENTS
1 0 XP 1 1
2 50 XP 2 1
3 150 XP 3 2
4 275 XP 4 2
5 400 XP 5 2
6 600 XP 6 3
7 800 XP 7 3
8 1000 XP 8 4
9 1200 XP 9 4
10 1500 XP 10 4
11 1900 XP 11 4
12 2350 XP 12 5
13 2800 XP 14 5
14 3300 XP 15 6
15 3800 XP 17 6
16 4400 XP 18 6
17 5000 XP 19 7
18 5700 XP 20 7
19 6400 XP 22 7
20 7200 XP 24 7
21 8000 XP 25 8
22 9000 XP 26 8
23 10000 XP 27 8
24 12000 XP 28 8
25 13000 XP 29 9
26 14000 XP 30 9
27 15000 XP 31 9
28 16000 XP 32 10
29 18000 XP 33 10
30 20000 XP 34 11
31 22000 XP 35 12
32 25000 XP 36 13

Officer Level Progress[edit | edit source]

LEVEL XP REQ JOB RANKS TALENTS
1 0 XP 1 1
2 50 XP 2 1
3 150 XP 3 2
4 275 XP 4 2
5 400 XP 5 2
6 600 XP 6 3
7 800 XP 7 3
8 1000 XP 8 4
9 1200 XP 9 4
10 1500 XP 10 4
11 1900 XP 11 4
12 2350 XP 12 5
13 2800 XP 13 5
14 3300 XP 14 6
15 3800 XP 15 6
16 4400 XP 16 6
17 5000 XP 17 7
18 5700 XP 18 7
19 6400 XP 19 7
20 7200 XP 20 7
21 8000 XP 21 8
22 9000 XP 22 8
23 10000 XP 23 8
24 12000 XP 24 8
25 13000 XP 25 9
26 14000 XP 26 9
27 15000 XP 27 9
28 16000 XP 28 10
29 18000 XP 29 10
30 20000 XP 30 11
31 22000 XP 31 11
32 25000 XP 32 12

Crew Level Progress[edit | edit source]

LEVEL XP REQ JOB RANKS TALENTS
1 0 XP 1 1
2 50 XP 1 1
3 150 XP 2 1
4 275 XP 3 1
5 400 XP 4 1
6 600 XP 5 2
7 800 XP 5 2
8 1000 XP 6 2
9 1200 XP 7 2
10 1500 XP 8 2
11 1900 XP 8 3
12 2350 XP 9 3
13 2800 XP 10 3
14 3300 XP 11 3
15 3800 XP 11 4
16 4400 XP 12 4
17 5000 XP 12 5
18 5700 XP 13 5
19 6400 XP 14 5
20 7200 XP 15 5
21 8000 XP 15 6
22 9000 XP 16 6
23 10000 XP 17 6
24 12000 XP 18 6
25 13000 XP 18 7
26 14000 XP 19 7
27 15000 XP 20 7
28 16000 XP 21 7
29 18000 XP 22 7
30 20000 XP 23 7
31 22000 XP 24 7
32 25000 XP 24 8