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Exploring

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Despite the fact that the original age of exploration following the Exodus is over, there remain many wild zones scattered throughout the various quadrants of the Star Traders universe. These wild zones can provide great riches for those willing to explore them, but many also harbor great danger for those who dare to step foot on them. Wild zones may also be a destination for missions given by faction contacts. They provide discreet places for a rendezvous or a good spot to hide a valuable bit of information until it can be picked up by someone else. Exploiting these zones is the wheelhouse of Explorer and Exo-Scout characters. Exo-Scouts are slightly more suited to crew combat which will inevitably be encountered in the wild.

Every Wilderness zone has it's own set of statistics that will determine both the risks and rewards of exploration. Cache: A rating that reflects how safe your Stashes are from raids by hostile Contacts or discovery during Rumors.

  • Harvest: How suitable the zone is for harvesting operations.
  • Exploration: How valuable, rare and unique the zone's exploration results are.
  • Richness: How rich the zone is, in terms of Exploration and Harvesting.
  • Danger: How dangerous operating within this Zone is.

In order to explore, a Captain must land in a Wilderness Zone. The User Interface will allow them to explore, create or use a stash or complete a mission. The results of exploring and explore missions are determined by a card game. The Captain will draw 5 cards which are determine by risk and reward factors. He or she may then have the opportunity to modify their draw through the use of crew talents which allow them to redraw, remove or improve a card. Then one card will randomly be selected from the remaining cards providing either a negative, positive or neutral result. If a negative result is drawn it is possible that it's results may be avoided by a test of certain captain and ship skills. All exploring actions consume time but not fuel.

Risk Factors:

  • Planet size
  • Danger rating

Reward Factors:

  • Richness
  • Captain's Wisdom
  • Explore Skill
  • Tactics skill.

Positive Results:

  • Mission success
  • Learn rumor
  • New contacts
  • Refilled fuel tanks
  • Raw resources
  • Refined resources
  • Xeno artifacts

Negative Results:

  • Scavenger combat
  • Pirate combat
  • Xeno combat
  • Crew damage
  • Ship damage
  • Weeks lost