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Skills

As a character advances in the Pilot Job, he or she gains the following Skill points at each Rank.

Ranks 1 to 12

Rank Tactics Pilot Navigation
1 0 4 2
2 0 5 2
3 1 5 2
4 2 5 2
5 2 5 3
6 2 6 3
7 2 6 4
8 2 7 4
9 3 7 4
10 3 8 4
11 3 9 5
12 4 9 5

Ranks 13 to 24

Rank Tactics Pilot Navigation
13 4 9 6
14 4 10 6
15 5 10 7
16 5 11 7
17 5 12 7
18 5 13 7
19 5 13 8
20 5 14 8
21 6 14 8
22 6 15 9
23 6 16 9
24 6 17 9

Ranks 25 to 36

Rank Tactics Pilot Navigation
25 6 18 9
26 7 18 9
27 7 19 9
28 7 19 10
29 7 20 10
30 8 21 10
31 8 22 10
32 9 22 11
33 10 22 12
34 10 23 12
35 10 24 12
36 11 24 13

Talents

Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.

Talent skill pilot normal
SKILL SAVE
Rank: 1
Expert Maneuver
3 weeks Cooldown

Automatically passes a failed Pilot test in any situation, including deep space travel, landing, or hyperwarp travel

Talent pilot guidedfire normal
Rank: 1
Guided Fire
3 weeks Cooldown

Buffs Ship with +15% Accuracy, +10% to Hit Craft, +10% Critical for next 3 Turns

Talent pilot landfall normal
LANDING
Rank: 1
Sure Landfall
3 weeks Cooldown

Lands efficiently on a world, reduces operation time to 1 Turn and Fuel Cost to 1

Talent pilot evasive normal
Rank: 1
Evasive Maneuvers
3 weeks Cooldown

Buffs Ship with +25% Defense, +5% Shield, +5% Armor for next 3 Turns

Talent pilot sharpsteering normal
Rank: 1
Sharp Steering
3 weeks Cooldown

Buffs Ship with +15 Range Change, +10 Escape for next 3 Turns


Talent pilot swiftroute normal
JUMP
Rank: 5
Swift Route
3 weeks Cooldown

Precision planning and twitch reflexes in Hyperwarp Jump reduces fuel cost by 2 + Navigation Skill

Talent pilot broadside normal
Rank: 5
Broadside Angle
3 weeks Cooldown

Buffs Ship with +25% Accuracy, +20% to Hit Craft, +40% Standard Dmg, -25% Defense, -15% Armor for next 3 Turns

Talent pilot twitchsurge normal
Rank: 5
Twitch Surge
3 weeks Cooldown

Guarantees successful movement to closer range; 10% + Quickness chance to advance 2 positions


Talent spy remove normal
SPY
Rank: 8
Swift Sweep
3 weeks Cooldown

When Spying in the orbit of a system, remove a risk card

Talent pilot devastatingapproach normal
Rank: 8
Devastating Shot
3 weeks Cooldown

If any ship weapons hit, this Crippling Attack causes -25% Standard Dmg, -15 Range Change for the next 4 Turns


Talent pilot forwardthrusters normal
Rank: 11
Forward Thrusters
3 weeks Cooldown

Buffs Ship with +10% Defense, +20% Shield, +5% Armor, +20 Range Change, -40 Escape for next 3 Turns

Talent pilot wildfly normal
Rank: 11
Wild Flying
3 weeks Cooldown

Buffs Ship with -15% Accuracy, +30% Defense, +10% Armor, Self-inflicts +10 Morale Dmg/Turn for next 3 Turns


Talent pilot engagefighters normal
Rank: 15
Engage Fighters
3 weeks Cooldown

Buffs Ship with -20% Accuracy, +30% to Hit Craft, -15% Standard Dmg, +35% Dmg to Craft, +15% Craft Evasion for next 1 Turns


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