Skills
As a character advances in the Diplomat Job, he or she gains the following Skill points at each Rank.
Ranks 1 to 12
Rank | Negotiate | Intimidate |
---|---|---|
1 | 3 | 1 |
2 | 4 | 3 |
3 | 5 | 3 |
4 | 5 | 4 |
5 | 6 | 4 |
6 | 7 | 4 |
7 | 8 | 4 |
8 | 8 | 5 |
9 | 9 | 5 |
10 | 10 | 5 |
11 | 11 | 6 |
12 | 12 | 6 |
Ranks 13 to 24
Rank | Negotiate | Intimidate |
---|---|---|
13 | 12 | 7 |
14 | 13 | 7 |
15 | 14 | 8 |
16 | 14 | 9 |
17 | 15 | 9 |
18 | 16 | 9 |
19 | 17 | 9 |
20 | 17 | 10 |
21 | 18 | 10 |
22 | 19 | 11 |
23 | 20 | 11 |
24 | 20 | 12 |
Ranks 25 to 36
Rank | Negotiate | Intimidate |
---|---|---|
25 | 20 | 13 |
26 | 21 | 13 |
27 | 22 | 13 |
28 | 23 | 13 |
29 | 24 | 13 |
30 | 25 | 14 |
31 | 26 | 14 |
32 | 27 | 15 |
33 | 28 | 16 |
34 | 28 | 17 |
35 | 29 | 17 |
36 | 30 | 18 |
Talents
Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.
Rank: 1
Settlement 3 weeks CooldownAutomatically passes a failed Negotiate test in any situation; including deep space travel, mutiny or during a mission | |
Rank: 1
Winning Compromise 3 weeks CooldownWhen accepting a Mission, increases your payment by 10% + Negotiate Skill | |
Rank: 1
Silver Tongue 3 weeks CooldownPrice for military Rank is discounted by 10% + Negotiate Skill | |
Rank: 1
Expose Quality 18 weeks CooldownEmpathetic sense grants Wisdom % chance to reveal a Contact's hidden Traits during any interaction where money changes hands |
Rank: 5
Hand that Feeds 3 weeks CooldownWhen paying your crew, increase Morale bonus for those paid. Any Morale penalty for any unpaid crew is reduced | |
Rank: 5
Upstaged Success 9 weeks CooldownWhen completing steps in a Mission, increase Contact Reputation bonus by Charisma % | |
Rank: 5
Warm Invitation 3 weeks CooldownDiscount price of Contact Introductions by 10% + Negotiate Skill | |
Rank: 5
Adept Mediation 18 weeks CooldownWhen completing steps in a Mission using Negotiation Skill legally (not bribes), your careful mediation mitigates your Reputation loss by up to Negotiation Skill |
Rank: 8
Magnanimous Victory 6 weeks CooldownForgiving and charitable in victory over another ship, reduces Reputation damage equal to your Negotiate Skill but cannot prevent loss of Permit, Edict or Rank and prevents any further looting or aggression | |
Rank: 8
Legal Pressure 9 weeks CooldownIncrease profit when ransoming defeated ship back to their faction by 20% + Intimidate Skill at the cost of 0-2 extra Rep loss | |
Rank: 8
Unyielding Force 3 weeks CooldownAutomatically passes a failed Intimidate test in any situation, including deep space travel, mutiny, or during a mission | |
Rank: 8
Vindication Pact 26 weeks CooldownDiscount price of Contact Pardon by Negotiate Skill up to maximum of 30% |
Rank: 11
Political Hooks 3 weeks CooldownIncrease Conflict Score bonus by 10% + Faction Rank when impacting a Conflict through Missions, Spying, Blockade or Patrol | |
Rank: 11
Compelling Conscription 3 weeks CooldownWhen conscripting enemy to serve in your crew after a ship victory, new crew member starts with higher Morale and does not gain new negative Traits |