Gunner

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Gunner
Icon job gunner.png
Type Ship Operations
Acquisition Contacts
Military >4
SKILLS
Primary Skill Gunnery
Secondary Skill Ship Ops

Capital ships are equipped with incredibly complex weapon systems, and the gunner is trained to fire, refit and maintain these vast machines of war.


Skills[edit | edit source]

As a character advances in the Gunner Job, he or she gains the following Skill points at each Rank.

Ranks 1 to 11[edit | edit source]

Rank Ship Ops Gunnery
1 2 4
2 3 4
3 3 5
4 4 5
5 4 6
6 4 7
7 4 8
8 5 8
9 5 9
10 5 10
11 6 11

Ranks 12 to 22[edit | edit source]

Rank Ship Ops Gunnery
12 6 12
13 7 12
14 7 13
15 8 14
16 9 14
17 9 15
18 9 16
19 9 17
20 10 17
21 10 18

Ranks 22 to 32[edit | edit source]

Rank Ship Ops Gunnery
22 11 19
23 11 20
24 12 20
25 13 20
26 13 21
27 13 22
28 13 23
29 13 24
30 14 25
31 14 26
32 15 27

Talents[edit | edit source]

Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.

Talent gunner rakingfire normal.png
Rank: 1
Raking Fire
3 weeks Cooldown

Softening your target increases the damage of every additional hit. If any ship weapons hit, this Crippling Attack causes -20% Shield, -10% Armor for the next 3 Turns

Talent gunner targetinglock normal.png
Rank: 1
Targeting Lock
3 weeks Cooldown

Once a lock is established, your enemy is less likely to escape. If any ship weapons hit, this Crippling Attack causes -10% Armor, -20 Escape for the next 3 Turns

Talent victory battle weapons normal.png
VICTORY
Rank: 1
Loot Armory
6 weeks Cooldown

As an expert in military hardware, looting a captured vessel repairs up to 3 of your Ship's Weapon Components by 10% + Gunnery Skill

Talent gunner homingsig normal.png
Rank: 1
Signature Homing
3 weeks Cooldown

Closing in and locking on makes it hard to dodge your fire. If any ship weapons hit, this Crippling Attack causes -25% Defense, -10% Armor for the next 3 Turns

Talent gunner bombardment normal.png
Rank: 1
Bombardment
3 weeks Cooldown

Under continual attack an enemy ship struggles to return fire. If any ship weapons hit, this Crippling Attack causes -20% Accuracy, -10% Dmg, -5% Armor for the next 3 Turns

Talent gunner boardingassault normal.png
Rank: 1
Boarding Assault
6 weeks Cooldown

In Ship Combat, allows a boarding attempt from range 3 or below as gunners give heavy covering fire to assault shuttle

Talent gunner meteor normal.png
METEOR
Rank: 5
Meteor Defense
2 weeks Cooldown

Reduces damage caused to your ship and crew from a Meteor Storm in orbit of a system by up to Gunnery Skill

Talent patrol remove normal.png
PATROL
Rank: 5
Supremacy of Firepower
3 weeks Cooldown

When Patrolling a system, remove a risk card.

Talent boarding gunner disarm normal.png
BOARDING
Rank: 5
Disarming Sabotage
9 weeks Cooldown

After a successful Boarding, ruthless sabotage disables best enemy weapon, causing 80% damage

Talent salvage remove normal.png
SALVAGE
Rank: 5
Orbital Guard
6 weeks Cooldown

While Salvaging at an Orbital, remove a risk card

Talent blockade remove normal.png
BLOCKADE
Rank: 8
Twitchy Trigger
3 weeks Cooldown

When Blockading a system, remove a risk card.

Talent gunner scattershot normal.png
Rank: 8
Scattershot
3 weeks Cooldown

If any ship weapons hit, this Crippling Attack causes -10% Armor, -25 Range Change, -10 Escape for the next 3 Turns

Talent salvage rep normal.png
SALVAGE
Rank: 8
Prowling the Void
6 weeks Cooldown

While Salvaging at an Orbital, increase any Reputation rewards by 10% + Gunnery Skill

Talent gunner firinglock normal.png
Rank: 11
Firing Orders
3 weeks Cooldown

Buffs Ship with +35% Accuracy, +35% Dmg for next 3 Turns


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