How to Get Contacts

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There are a few methods of gaining access to Contacts:

  • Select them during Captain Creation at the start of a new game. (Raising Contacts level to "A" gives many more contacts and increases your starting reputation with each.)
  • Purchase an Introduction from existing known Contacts that offer that service.
  • Some Storylines automatically introduce you to additional Contacts when triggered.
  • Many Jobs' Talents generate new leads to Contacts. They are listed below. This is the primary way to gain access to new Contacts.
  • Sometimes you will find Contact cards in all of the Card game Operations types.
  • The Trait "Earthbound Friends" can earn you Contacts while Spicing.

Talents for Contact Introductions[edit | edit source]

Icon Name Job Required Rank Description Cooldown


Talent merchant banter normal.png
SPICE
Friendly Banter Merchant 1 When on spice leave in the hall, you have a Charisma % chance to learn about a Contact from the idle banter in the Hall 13 weeks Cooldown


Talent merchant marketcon normal.png
TRADE
Market Confidant Merchant 1 When executing a trade at the Exchange worth over $5,000, you have a 10% + Charisma chance of gaining an introduction to a Contact from the local Faction 9 weeks Cooldown


Talent elo listening normal.png
AT PORT
Listening Post Electronics Tech 8 Upon landing in an Urban Zone, 10% + Electronics Skill chance of learning about a new Contact by snooping on local transmissions 13 weeks Cooldown


Talent explorer unseentraces normal.png
WILD
Unseen Traces Explorer 5 When landing in a Wild Zone, 10% + Explore Skill chance of discovering traces of a Contact who has operatives working in the area 13 weeks Cooldown


Talent navigator farworlds normal.png
SPICE
Talk of Far Worlds Hyperwarp Navigator 8 When on spice leave in the hall, talk of distant worlds grants a 10% + Navigation Skill chance for an introduction to a new Contact 13 weeks Cooldown


Talent smuggler crimcons normal.png
SMUGGLE
Criminal Connections Smuggler 11 When executing a trade at the Black Market worth over $5,000, gain a 30% + Charisma chance to learn about a Contact 9 weeks Cooldown


Talent smuggler unlawfulroyal normal.png
SMUGGLE
Unlawful Royalty Smuggler 11 When executing a trade at the Black Market worth over $50,000, gain a 50% + Charisma chance to learn about a Smuggler or Smuggler Prince Contact 9 weeks Cooldown