Hyperwarp Navigator

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Hyperwarp Navigator
Icon job navigator.png
Type
  Ship Operations
Acquisition
  Contacts
  Economy >5
SKILLS
Primary Skill
  Navigation
Secondary Skill
  Tactics

Plotting, charting, and safely navigating the great shipping lanes and seemingly endless empty space of the void requires a steady hand, and a sharp mind trained in mathematics and the navigation tolls of a star trading vessel.

Skills[edit | edit source]

As a character advances in the Hyperwarp Navigator Job, he or she gains the following Skill points at each Rank.

Ranks 1 to 11[edit | edit source]

Rank Tactics Navigation
1 2 4
2 3 4
3 3 5
4 4 5
5 4 6
6 4 7
7 4 8
8 5 8
9 5 9
10 5 10

Ranks 11 to 21[edit | edit source]

Rank Tactics Navigation
11 6 11
12 6 12
13 7 12
14 7 13
15 8 14
16 9 14
17 9 15
18 9 16
19 9 17
20 10 17

Ranks 21 to 31[edit | edit source]

Rank Tactics Navigation
21 10 18
22 11 19
23 11 20
24 12 20
25 13 20
26 13 21
27 13 22
28 13 23
29 13 24
30 14 25

Talents[edit | edit source]

Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.

Icon Name Required Rank Description Cooldown
Talent skill navigation normal.png
Ui combat rangefinder empty.png
SKILL SAVE
Read Charts 1 Automatically passes a failed Navigation test in any situation, including hyperwarp jumps or deep space travel 3 weeks Cooldown

Talent badge shipcombat.png

Talent nav fastgetaway normal.png
Ui combat rangefinder empty.png
Ui combat rangefinder ship blue.png
Ui combat rangefinder ship gray.png
Ui combat rangefinder ship gray.png
Ui combat rangefinder ship gray.png
Ui combat rangefinder ship gray.png
Fast Getaway 1 Rapid Navigation calculations make for a quick escape. Buffs Ship with +20 Escape for next 2 Turns 3 weeks Cooldown
Talent nav cheapjump normal.png
Ui combat rangefinder empty.png
JUMP
Efficient Route 1 Methodical planning of Hyperwarp Jumps reduces fuel cost by 4 + Navigation skill 3 weeks Cooldown
Talent hw shielding normal.png
Ui combat rangefinder empty.png
STORM
Storm Navigator 1 Astute and careful direction from the helm protects the ship and crew from damage when flying through Radiation Storms (quadrant) and Ion Storms (system) 2 weeks Cooldown
Talent skill tactics normal.png
Ui combat rangefinder empty.png
SKILL SAVE
Exacting Design 1 Automatically passes a failed Tactics test in any situation, including on patrol, deep space travel, or during a mission 3 weeks Cooldown
Talent nav orderlydrop normal.png
Ui combat rangefinder empty.png
LANDING
Orderly Drop 5 Lands efficiently in a zone, halving operation time and reducing Fuel Cost to 1. 3 weeks Cooldown

Talent badge shipcombat.png

Talent nav perfectapproach normal.png
Ui combat rangefinder empty.png
Ui combat rangefinder ship blue.png
Ui combat rangefinder ship blue.png
Ui combat rangefinder ship blue.png
Ui combat rangefinder ship blue.png
Ui combat rangefinder ship blue.png
Perfected Approach 5 Faultless tracking of the enemy allows rapid closing. Buffs Ship with +1 Reactor Pts, +5% Shield, +25 Range Change for next 2 Turns 3 weeks Cooldown
Talent increase mission nav normal.png
Ui combat rangefinder empty.png
MISSION
Distant Commission 8 Increases Mission payment for Missions that require more than 4 Hyperwarp jumps, adding 3% for each jump over 4, to a maximum of 30% bonus 3 weeks Cooldown
Talent fire normal.png
Ui combat rangefinder empty.png
SPICE
Talk of Far Worlds 8 When passing the Spice plate in the Hall, talk of distant worlds grants a 10% + Navigation Skill chance for an introduction to a new Contact 13 weeks Cooldown
Talent nav skipvoid normal.png
Ui combat rangefinder empty.png
ENCOUNTER
Skip Off the Void 11 Use a short-burst of the hyperwarp drive to 'bounce' a short distance and escape ship combat. Causes 30-70% Damage to the drive, mitigated by entire crew's Navigation Skill and burns Fuel equal to a Hyperwarp jump 3 weeks Cooldown


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