Mechanic

From Star Traders Wiki
Jump to: navigation, search
Mechanic
Icon job mechanic.png
Type Ship Operations
Acquisition Contacts
Starport >7
SKILLS
Primary Skill Repair
Secondary Skill Ship Ops
Tertiary Skill Electronics

While not present in large numbers in most crews, the mechanic is an essential specialist who's deep knowledge of repair techniques makes them invaluable.


Skills[edit | edit source]

As a character advances in the Mechanic Job, he or she gains the following Skill points at each Rank.

Ranks 1 to 11[edit | edit source]

Rank Ship Ops Repair Electronics
1 2 3 1
2 2 4 1
3 2 4 2
4 2 5 2
5 3 5 2
6 3 6 2
7 4 6 2
8 4 7 2
9 4 7 3
10 4 8 3
11 5 9 3

Ranks 12 to 22[edit | edit source]

Rank Ship Ops Repair Electronics
12 5 9 4
13 6 9 4
14 6 10 4
15 7 10 5
16 7 11 5
17 7 12 5
18 7 13 5
19 8 13 5
20 8 14 5
21 8 14 6

Ranks 22 to 32[edit | edit source]

Rank Ship Ops Repair Electronics
22 9 15 6
23 9 16 6
24 9 17 6
25 9 18 6
26 9 18 7
27 9 19 7
28 10 19 7
29 10 20 7
30 10 21 8
31 10 22 8
32 11 22 9

Talents[edit | edit source]

Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.

Talent skill repair normal.png
SKILL SAVE
Rank: 1
Careful Testing
3 weeks Cooldown

Automatically passes a failed Repair test in any situation, including wild zone repairs or deep space travel

Talent money repair normal.png
REPAIR
Rank: 1
Discounted Repairs
3 weeks Cooldown

Reduces cost of ship repair at a Starport by 10% + Repair Skill

Talent engineer precision normal.png
Rank: 1
Engine Precision
3 weeks Cooldown

Buffs Ship with +2 Reactor Pts, +20% Defense, Self-inflicts +10 Component Dmg/Turn for next 2 Turns

Talent victory scavenge normal.png
DESTROY
Rank: 1
Expert Scavenger
3 weeks Cooldown

Salvage the wreck of a destroyed ship for valuable scrap, add 10% + Repair Skill to your profits and repair equal % of your own Hull

Talent salvage duration normal.png
SALVAGE
Rank: 1
Entropic Delay
18 weeks Cooldown

While Salvaging at an Orbital, prediction of remaining time on the Rumor is made and the salvage operation does not reduce the Rumor's length

Talent mechanic systemflush normal.png
Rank: 5
System Flush
3 weeks Cooldown

Purges Ship of any Crippling Ship Effects

Talent boarding mech wrench normal.png
BOARDING
Rank: 5
Thrown Wrench
9 weeks Cooldown

After a successful Boarding, sabotages components to cause a ripple effect of damage and death; -3 Reactor Pts, +25 Component Dmg/Turn, +10 Crew Dmg/Turn for next 4 Turns

Talent mechanic reboot normal.png
Rank: 5
Engine Reboot
9 weeks Cooldown

Repairs Ship Engine up to 10% plus Repair Skill

Talent salvage shiprepair normal.png
SALVAGE
Rank: 5
Repurposed Parts
9 weeks Cooldown

While Salvaging at an Orbital, replace a risk card with a Ship Repairs card

Talent money upgrade normal.png
UPGRADE
Rank: 8
Helpful Hands
3 weeks Cooldown

Discounts any upgrade of a ship component at the Starport by 10% + Repair Skill

Talent mechanic rushedpatches normal.png
Rank: 8
Rushed Patches
6 weeks Cooldown

Purges Ship of any Crippling Ship Effects, Repairs 10% + Repair Skill in Dmg to 2-4 Ship Components

Talent mechanic weapon overhaul normal.png
Rank: 8
Ordnance Overhaul
9 weeks Cooldown

Repairs Ship Weapons up to 10% plus Repair Skill

Talent mechanic reactorsurge normal.png
Rank: 11
Reactor Surge
3 weeks Cooldown

Buffs Ship with +3 Reactor Pts, +20% Accuracy, Self-inflicts +10 Component Dmg/Turn, Self-inflicts +10 Crew Dmg/Turn for next 1 Turns


Jobs
Ship Operations CommanderCrew DogDiplomatDoctorElectronics TechEngineerExplorer
GunnerHyperwarp NavigatorMechanicMerchantPilotPirateQuartermasterSmuggler
Fighters AssassinBounty HunterCombat MedicExo-ScoutMilitary Officer
PistoleerSoldierSwordsmanSpySniperZealot