Quartermaster

From Star Traders Wiki
Jump to: navigation, search
Quartermaster
Icon job startrader.png
Type Ship Operations
Acquisition Contacts
SKILLS
Primary Skill Intimidate
Secondary Skill Command
Tertiary Skill Ship Ops

A quartermaster is the chief of a crewship’s staff in any moment of spacing life. The quartermaster supports and directs the crew for maximum effect during shore leave, while sailing across the stars, and can rally the crew in deadly ship-to-ship combat.

Skills[edit | edit source]

As a character advances in the Quartermaster Job, he or she gains the following Skill points at each Rank.

Ranks 1 to 11[edit | edit source]

Rank Ship Ops Command Intimidate
1 1 1 2
2 1 2 4
3 2 2 4
4 2 2 5
5 2 3 5
6 2 3 6
7 2 3 7
8 3 3 7
9 3 3 8
10 3 3 9
11 3 4 10

Ranks 12 to 22[edit | edit source]

Rank Ship Ops Command Intimidate
12 4 4 10
13 4 4 11
14 4 5 11
15 5 6 11
16 5 6 12
17 5 6 13
18 5 6 14
19 5 7 14
20 5 7 15
21 6 7 15

Ranks 22 to 32[edit | edit source]

Rank Ship Ops Command Intimidate
22 7 7 16
23 7 7 17
24 7 7 18
25 7 7 19
26 7 8 19
27 8 8 19
28 8 8 20
29 8 9 20
30 9 9 21
31 9 9 22
32 10 10 22

Talents[edit | edit source]

Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.

Talent skill shipops normal.png
SKILL SAVE
Rank: 1
Watchful Eye
3 weeks Cooldown

Automatically passes a failed Ship Ops test in any situation, including deep space travel, landing, or hyperwarp jumps

Talent skill command normal.png
SKILL SAVE
Rank: 1
Stern Leader
3 weeks Cooldown

Automatically passes a failed Command test in any situation, including deep space travel, mutiny or during a mission

Talent qm perceptiveboss normal.png
PAY
Rank: 1
Perceptive Boss
9 weeks Cooldown

When paying your crew, your intuition grants a 30% + Command Skill chance to learn hidden Trait from among your crew

Talent qm contract normal.png
DESERTER
Rank: 1
Contract Bargain
3 weeks Cooldown

When landing in a zone, the highest level crew member who attempts to abandon the ship reconsiders, but their salary increases by $2

Talent startrader rallyingcry normal.png
Rank: 5
Rallying Cry
3 weeks Cooldown

Buffs Ship with 20% Protection against Crew and Morale Dmg/Turn for next 2 Turns, Purges your Ship's Crew of any Crippling Effects, Restores Intimidate Skill worth of Morale to 20 Crew

Talent increase mission pilot normal.png
MISSION
Rank: 5
Reliable Hand
3 weeks Cooldown

Increases your payment for every step in a Mission by 10% + Intimidate Skill

Talent qm mutimy speech normal.png
MUTINY
Rank: 5
Calming Speech
6 weeks Cooldown

Speaking as a leader but also as a member of the crew, the quartermaster knows what to say. The mutiny ends and Morale of the entire crew is increased by 20 + Command skill

Talent quartermaster conscript normal.png
Rank: 8
Welcoming Conscription
3 weeks Cooldown

When conscripting enemy to serve in your crew after a ship victory, new crew member starts with higher Morale and do not gain new negative Traits

Talent quartermaster face xeno normal.png
XENO
Rank: 8
Call to Arms
6 weeks Cooldown

When encountering a xeno ship in space combat, prevents Morale loss on up to Intimidate Skill number of crew

Talent quartermaster secondshadow normal.png
Rank: 11
Second Shadow
9 weeks Cooldown

Watching crew like a hawk, saves a life during ship combat, blockade, spying, patrol or black market. Crew member is restored to HP equal to Command Skill + 3 x Medical Rating of onboard medical components

Talent quartermaster regimented normal.png
Rank: 11
Regimented Order
9 weeks Cooldown

Buffs Ship with 40% Protection against Crew Dmg for next 2 Turns, Purges your Ship's Crew of any Crippling Effects


Jobs
Ship Operations CommanderCrew DogDiplomatDoctorElectronics TechEngineerExplorer
GunnerHyperwarp NavigatorMechanicMerchantPilotPirateQuartermasterSmuggler
Fighters AssassinBounty HunterCombat MedicExo-ScoutMilitary Officer
PistoleerSoldierSwordsmanSpySniperZealot