Star Traders Wiki
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Star Traders: Frontiers combines a number of difficulty systems to build the game's difficulty ladder. Difficulty ratings are broken out by their effect into systems related to combat, legality, enemy level, and economic profits.

Difficulties Settings

Invincibility

This determines which characters are protected from death and cannot die during your game. Characters that are not protected will have to roll a Death Save.

Death Save

When any character suffers a lethal wound they have a chance of dying outright. Difficulty is one of the major factors in a Character's Death Save, which determines the chance that a character will survive a lethal hit.

Bonus Experience

When your crew earns experience, it is boosted by this percent before being allocated to crew members. The higher this number, the faster your crew will level.

Bonus Profits

When you make a profitable trade in the Exchange, your profits will be boosted by this amount before being paid. This will increase the value you receive from trading and piracy.

Enemy Difficulty

This rate adjusts how the game determines a fair opponent for your captain and ship. The lower this number, the easier the opponent AI will be.

World Difficulty

This rate adjusts how hostile the game world will be to your ship and crew. This will reduce the damage, mutinies and encounters you have. The lower this number, the easier the game will be.

Combat Boost

When you make an attack, your rolls are boosted by this percentage. This gives you an advantage over your enemies. The higher this number, the easier combat will be.

Starting Funds

The funds your captain starts with. 20% of any funds left over from your ship selection will be added to your starting funds. Some Kickstarter backers will receive a bonus amount of $5k credits.

Game Difficulties Levels

Basic Normal Challenging Demanding Hard Brutal Impossible
Invincibility Captain
Officers
Captain
Officers
Captain Captain - - -
Death Save 80% + Resilience 70% + Resilience 60% + Resilience 50% + Resilience 40% + Resilience 30% + Resilience 20% + Resilience
Bonus Profits 25% 20% 15% 10% 5% - -
Bonus Experience 25% 20% 15% 10% 5% - -
Enemy Difficulty 60% 80% 80% 100% 110% 120% 140%
World Difficulty 80% 90% 100% 110% 115% 120% 130%
Combat Bonus 25% 20% 15% 10% 10% - -
Starting Funds $17,500 $15,000 $12,500 $10,000 $7500 $5000 $2500

Custom Difficulty

Exactly as you please. Some achievements will not be unlocked while playing under a custom difficulty setting.

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