Gaining Military Rank requires the help of a Contact who can offer such a promotion. Military Rank for Star Traders is honorary and does not confer any actual power in the Faction's military structure. However, it comes with a myriad of benefits.
There are 21 possible Military Ranks to gain. Once you have reached Rank 13 or higher, you are a highly decorated Captain and scrutiny on your actions increases. Any transgression that causes a loss of Reputation with the Faction, no matter how small, will automatically cause you to lose a single Military Rank. However, If you have 100+ faction reputation, you will not lose high military ranks on reputation losses of exactly 1 point; it will require a loss of 2 or more at a time before you will lose a rank.
Military rank can amplify the effects of certain talents such as Retribution Justice for the Zealot.
Benefits of Military Rank[ | ]
Increasing your standing in a Faction's military has many positive effects.
Rank 1: Mission Payment | All Faction-loyal Contacts honor your Military Rank by offering a +2% bonus to payment for missions per rank. |
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Rank 2: Recruitment | Any Military Officer, Soldier, Pistoleer or Swordsman recruited from Contacts or the Spice Hall gain +1 bonus level. |
Rank 4: Faction Ships | Once you carry Rank 4, you may begin to purchase faction-specific Ships. |
Rank 5: Recruitment | The Rank 2 recruitment bonus increases to +2 bonus levels. |
Rank 5: Prize Ships | You may now capture Prize Ships from Pirates, Zealots, Military Officers, or Bounty Hunters during a Solar War with a Prize Ship Talent.
You may now capture Prize Ships from Pirates, Merchants, or Smugglers during a Trade War with a Prize Ship Talent. |
Rank 10: Highest Faction Ships | Once you carry Rank 10, the most prestigious faction-specific ships are available for your purchase. |
Rank 13: Recruitment | The rank 5 recruitment bonus increased to +3 bonus levels. Recruits not included in that bonus still gain +1 level. |
Negative Reputation[ | ]
If your Reputation with the faction drops below 0, you are at risk of losing all grades of your Military Rank. For each transgression that causes Reputation loss below 0, you will lose a Rank grade. Once you've lost all military ranks this way, you will begin to lose Trade Permits. Thus, having some military ranks can help shield your trade permits from forfeiture. If you have no Trade Permits, your military ranks would instead be shielding the loss of any Edicts.
Talents Interacting with Military Ranks[ | ]
Icon | Name | Job | Required Rank | Type | Description | Cooldown
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Silver Tongue | Diplomat | 1 | RANK | Price for military Rank is discounted by 10% + Negotiate Skill | 3 weeks Cooldown
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Deserving Rank | Military Officer | 5 | RANK | Price for military Rank is discounted by 10% + Command Skill | 3 weeks Cooldown
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Retribution Justice | Zealot | 5 | CONFLICT | Increase Conflict Score bonus by 10% + Faction Rank when impacting a Conflict through Missions, Spying, Blockade or Patrol | 3 weeks Cooldown
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Righteous Rank | Zealot | 1 | RANK | Price for military Rank is discounted by 10% + Command Skill | 3 weeks Cooldown
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