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Star Traders Wiki
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==First Blood== The Bounty Hunter template is especially good for First Blood as it features high Ship priority and high Experience. I'd suggest picking on weak targets like Smugglers, Explorers and Merchants. Try Blockading to find them. Since you don't care about Rep just destroy and salvage every ship for repair cash. User nirlem@steam contributes: My successful attempt was made like this: * Made a Pirate with Dragoon Cruiser (Talent to replace blockade card with a merchant), Experience at B, Stats at C, (Helps on save rolls on blockades). Standard map, Thulun starting zone. * I escort the arbiter for some starting cash, then go to closest "enemy" planet to blockade. * As soon as I salvaged my first kill I went home and bought 1 lvl 5 torpedo, then back for more * after 2 more kills bought another lvl 5 torpedo. * 1 more kill and I upgraded 1 of my old torpedos to lvl 5 * 1 more kill and I upgraded my 4th torpedo to lvl 5 * 1 more kill and I got the speed matrix instead of passenger cabin. * Then I just stayed blockading/repairing until I finished (got 13 kills in 2 years) User ibanix@steam contributes (2021): Given the price of L5 torpedoes in the current version, the above strategy is not going to work. User dave@steam contributes (2020): * All officers should take pirate as their second job, and then take Corsair's Eye as their first skill. When blockading, use this as often as possible to draw merchant cards. * Dismiss the starting combat crew and take more pilots and gunners, in order to have a few more talents available for fighting. * If you draw a zealot, pirate, military officer combat, then surrender for inspection rather than fighting. * When you take ship damage, pop out the details of the repair panel. Don't bother repairing items you don't use; it will save a little money, but a huge amount of time. The luxury cabin on the dragoon cruiser in particular takes forever to repair. * This tip follows the pirate theme: when you take crew damage, pop out the details of the medical treatment panel. If you don't heal the crewmen with the worst injuries, it will save a little money, but a huge amount of time. Dismiss these crewmen while saying out loud, "They fell behind". Recruit new ones for free.
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